Prevent players from dropping items

This commit is contained in:
kaenganxt
2014-11-02 11:35:30 +01:00
parent a2a07e9cda
commit a9e54088ba
2 changed files with 31 additions and 0 deletions

View File

@@ -13,6 +13,7 @@ import de.anura.core.events.BlockBreak;
import de.anura.core.events.BlockPlace;
import de.anura.core.events.BlockSpread;
import de.anura.core.events.CmdPreprocess;
import de.anura.core.events.DropItem;
import de.anura.core.events.EntityDamage;
import de.anura.core.events.EntityDamageByE;
import de.anura.core.events.FoodChange;
@@ -83,6 +84,7 @@ public class Setup {
new PlayerTeleport(Core.getMainClass());
new InvClick(Core.getMainClass());
new BlockSpread(Core.getMainClass());
new DropItem(Core.getMainClass());
}
public static void setupClasses() {